MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \

❰Reading❯ ➾ Videogames for Humans Author Merritt Kopas – 14th-century.co Behind the fluorescent veil of modern big business video games a uiet revolution is happening and it’s centered on a tool called Twine Taken up by nontraditional game authors to describe distinctly Behind the fluorescent veil of modern big business video games a uiet revolution is happening and it’s centered on a tool called Twine Taken up by nontraditional game authors to describe distinctly nontraditional subjects—from struggles with depression explorations of ueer identity and analyses of the world of modern sex and dating.

To visions of breeding crustacean horses in a dystopian future—the Twine movement to date has created space for those who have previously been voiceless within games culture to tell their own stories as well as to invent new visions outside of traditional channels of commerceVideogames for Humans curated and introduced by Twine author.

videogames ebok humans mobile Videogames for ebok Videogames for Humans PDFTo visions of breeding crustacean horses in a dystopian future—the Twine movement to date has created space for those who have previously been voiceless within games culture to tell their own stories as well as to invent new visions outside of traditional channels of commerceVideogames for Humans curated and introduced by Twine author.

10 thoughts on “Videogames for Humans

  1. Kalin Kalin says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDF I literally suealed with joy when I found out what Videogames for Humans is about An entire book on Twine And Twine games And the people who make them Why welcome to Wonderland Thing is I have a friend who's been thrusting Twine onto me for the past couple of years; yet I partly disappointed by the low tide of people's interest in pure text reading partly excited about the new opportunities offered by visual novels have been neglecting it probably thinking thoughts like What can another textual tool bring to our waning medium? Who knows? Sometimes I can't uite trace my own thinkingAnyway finally I've found something that will guide me through Twine without I hope all the pain of trial and error excitement and disenchantment hit and miss I hope ; The opening essay Eva Problems' thoughts on Rat Chaos both thrilled and terrified me And it did both for one and the same reason its honesty


  2. Nick Carraway LLC Nick Carraway LLC says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDF1 IntroductionLate 2012 and early 2013 was an extraordinarily exciting period for me I started for the first time to feel like I was a part of something The 'ueer games scene' covered by videogame outlets might not have been as cohesive as some accounts supposed but for a little under a year it definitely felt real We were telling new stories in new ways stories that were not just unheard of as subjects for videogames—which they certainly were—but rare in any medium We were writing about messy lives on the economic and social margins of society about the complexities of embodiment and community about our grotesue cyberpunk dreams and gay pulp f


  3. Rachel Rachel says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDFThis is a collection of playthroughs of notable Twine games with excellent commentary Twine games are essentially interactive fiction only with things like variable tracking so it can remember what choices you've made That's how it's possible to put complete playthroughs of them in a bookThe range of games was excellent There were some I had played like Depression uest and Even Cowgirls Bleed and a bunch I had never heard of Some of the games I probably never would have played on my own like the one about gay hook up culture and the one about a Satanist ritual I enjoyed expanding my knowledge about the types of Twine games out there although I did feel uncomfortable at times I thoroughly enjoyed reading some of the games and their commentary like the one about a pregnant mermaid 3x3


  4. Snawlz Snawlz says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDFThis book lets you experience Twine games each contributor plays a game writing out the text of their playthrough and their immediate reactions to the stories that unfold before themA lot of these games come from trans or ueer authors and the contributing writers are often from the same community I find it valuable not only to readplay games from diverse creators but also to read analysis from diverse authors I played Aevee Bee's Removed months ago because I'm a hopeless fan of anything she does I enjoyed it but my enjoyment was on a surface level But when I read Lydia Neon's playthrough and saw the way Bee's writing affected Neon I had to catch my breathVideogames for Humans is good to break off and read a bit at a time If you're curious about Twine games or you like to see how other people think this is a great book


  5. Anna Glassman Anna Glassman says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDFVideogames for Humans incorporates a lot of my favorite things In depth analysis of how games function indie weirdness and minority representation on media The linear mix of game and review allows the reader to experience the game from both their own eyes and the eyes of the reviewer and some of these playthroughs are as lovely to read as the games themselves


  6. Robin Zeno Robin Zeno says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDFSuch a uniue book a cool idea Personally am familiar with Twine as a medium so the format was easily accessible to me which is great because there are so many


  7. Thomas Hale Thomas Hale says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDFThe rise of Twine games is one of the interesting parts of the increased access folks have to the tools of game creation For those who don’t know Twine games are text based games usually rather short usually covering personal and abstract topics and developed by only one or two authors In this collection merritt kopas a writer game dev and podcaster brings together game creators critics and writers to play through one Twine game each curated by kopas and comment on their playthrough Since Twine games are primarily text based the game texts are reproduced in full on the page separated from player commentary by font It’s a really great idea and one that effectively turns Videogames For Humans into a book length collection of Let’s PlaysFull review here


  8. Anthony Anthony says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDFAyyy this was good There were definitely some less interesting reviews but those tended to be shorter Some were really good Imogen Binnie's was so good Riley Macleod's was great Leigh Alexander??? are you shitting meI kind of wanna give a piece by piece review cause I'm tired of reading anthologies and being like it was good but uneven and i will do that if i reread this but


  9. D.J. Sylvis D.J. Sylvis says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDFA really great way to acuaint yourself with what's being done in Twine games a series of combination playthroughessays that allow you to see the text from the games themselves as well as someone's thoughts and experiences while playing What the book showcases most of all is the personal side to these creations and the relationship that emerges between the writer and player each time things that you see far less often with big commercial gaming Highly recommended if you're interested in text adventures and absolutely necessary if you want to write them


  10. Shaun Welch Shaun Welch says:

    MOBI 14th century.co Ï Videogames for Humans ePUB Ê Videogames for PDF \ videogames ebok, humans mobile, Videogames for ebok, Videogames for Humans PDF Videogames for Humans is a diverse collection of text based games made in the Twine engine and the commentary and insights of people who play them Each one provides different insights into the creator of the game the person playing it and in a way ourselves I'm uncertain what to say


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